Kickstarter has a rich history of popular board games. Titles such as Exploding Kittens, Rising Sun or Zombicide: Black Plague (all funded on KS) are often known even by persons who are not passionate about board games. At the beginning of March 2018 another project gathered enough supporters (and their $$$) to become real – Sonic the Hedgehog Battle Racers, by team S7 Games (formerly known as Shinobi 7). And from the very beginning, it had some promising looking features – aesthetically presentable figures of playable characters, the theme of “racing game” quite fitting to the main hero of the series, the random construction of the board – enough to make the project interesting for fans of board games and Sonic the Hedgehog universe. Now the time has come to verify promises and check the game in practice – let’s get busy!
Disclaimer – this review is written based on Kickstarter “Hyper Pledge” variant of the game, with all possible add-ons.
After a relatively successful but impromptu ‘game night’ on Discord last weekend, a few of us rather decided we liked playing SRB2 Kart. We then thought “well, why not make it a weekly thing?”
So here it is!
We’re planning to gather some of the Retro community every weekend (for the foreseeable future at least) to get together and play some of this, quite honestly, ridiculously fun off-shoot of SRB2. This weekend we’re going to have an official date and time of tomorrow, Friday 24th April at 7:00pm UTC (That’s 8pm GMT, 3pm ET and Midday PT). We may even play on Saturday as well dependent on turn-out – in the future, if and when a certain public health crisis is over, Saturday is likely the day we’ll be aiming for. Proceedings will be streamed on both the official Sonic Retro Twitch channel, as well as my own channel here.
You can check out the thread here which includes a pack of various mods we’ll be playing with and installation instructions, and join Discord here to hop into the voice chat if you’re so inclined! See you on the track!
If you’ve been paying attention to the comic book industry at all over the last few weeks, you know things haven’t been exactly smooth. With comic book shops having to close, Diamond suspending its distribution services, and production behind-the-scenes seemingly grinding to a halt? It’s hard to know when any comic, let alone Sonic the Hedgehog, will be back on a normal schedule again.
Luckily, IDW announced today some news regarding the future of the Sonic titles, letting fans know that even during this time of uncertainty, they’re not planning on cancelling everyone’s favorite blue hedgehog anytime soon. With the “Zombot” arc meant to wind down over the next few issues, questions have been raised as to what is next. With a couple solicitations (sans date, of course), we’ve gotten our first clue to the future of Sonic. And behind the writer’s pen? None other than Evan Stanley.
If you don’t want to know the slightest bit of spoilers, don’t click the jump. Otherwise, read on.
The Sonic Hacking Contest has two announcements, one of which you may be familiar with. The details for the Hacking Contest for 2020 has been revealed and can be read on our forums here.
That’s not all however. While the contest staff is working to revise the website, they’ve now opened access to download entries from previous years. While there are entries still missing, plenty of submissions have been restored, including entries that were previously hosted offsite. These entries are preserved in download only format, meaning there is currently no way to preview entries or look at screenshots. That said, plenty of favorites have been put into once place for easy access. The Unleashed Project, Sally in Sonic 1, Big’s Fishing Derby, Sonic Bash and countless others are now available in one spot.
There are still entries missing and the vault is dedicated to hacks and mods only shown to the public. But if there was a favorite you’ve been looking to try again after so long, the vault is your best bet to find exactly what you’re looking for. Contest staff are also looking for missing entries to add into the vault, especially those that were available off site at the time. If anybody is holding onto the entries, especially the original authors, please sound off if you wish for your previous entry to be added to the vault.
February 14th, 2020. Love was in the air. Flowers exchanged, candy eaten, movies watched. And what movie could one possibly go see? Why, Sonic the Hedgehog, of course! Starring Ben Schwartz, Jim Carrey, James Marsden, and directed by Jeff Fowler. Even if you were flying solo that day, how could one resist getting a ticket, sitting back, and seeing the blue blur on the big screen? We here at Sonic Retro couldn’t. Which is why we’ve all come together to share our thoughts on the latest offering from Paramount Studios. Were we amazed? Did we feel like Sonic was actually sitting next to us in the theater? Well, you’ll have to read on to find out.
Be mindful, there are some minor spoilers ahead. So if you’re still waiting to see the movie and don’t want to know anything…well, I’m not sure how you’ve avoided Twitter so far. And if you don’t intend on seeing the movie anytime soon? You can still read this, we don’t mind.
About a year ago, we posted a LEGO themed Sonic Mania project from community member toaster. The goal for any project posted to LEGO’s Ideas site is to reach 10,000 signatures, at which times, the project will be reviewed and determined if the licenses can be obtained and if the project will move forward in any official capacity. Fast forward to today, where the project is creeping ever so close to that goal, having been sign almost 9,000 in just a hair under a year! We spoke with toaster at length about the project, including its inception, inspiration, and the reception so far. Hit the jump to hear what she had to say!
Those of you with a good memory may remember that several months ago, Arvin Bautista, formerly of Backbone Entertainment, revealed on Twitter that at one point a pitch was being worked on for a GBA racing game that seemed, at the very least, heavily inspired by the Sonic Riders series. Providing a work-in-progress title screen, Arvin certainly set a few imaginations running wild and so we thought at the very least, we should ask a few questions regarding the project. Hit the jump to read the full interview!
From the moment the Kickstarter was announced, my UK-based Retro compatriates and I knew this was going to be a special occasion. The Sonic Adventure Music Experience was headed to our shores courtesy of Sonic Stadium patriarchs and event organizing extraordinaires, Adam “T-Bird” Tuff and Svend “Dreadknux” Joscelyne. Excitement was instantly at fever-pitch. To top it all off, it was in December, which lined up perfectly with the latest Sonic Retro UK Winter Barcade – the timing was impeccable. So, how was the show and the events surrounding it I hear you eagerly ask? Hit the jump to find out!
The week has drawn to a close as does another year of the Sonic Hacking Contest. The results have arrived and you can watch judge commentary from the above video as the trophies are awarded one by one. The video is hosted by both TailsChannel and MegaGWolf For a summary of the contest results, you can read them along with notes from contest judge Spanner after the jump.